So, Why Pixely?

Created at a time when pixel art editors on iPad were few in number and often supported just a single canvas size, we made Pixely to help us and those who wanted a decent pixel art app bridging the gap between a desktop, menu-based experience and a minimalist gesture-driven iPad app. Basically, something with a reasonable amount of flexibility, a low learning curve, and enough features to make it useful and pleasant to use.

Pixely has features most other apps don’t (at least not that we found when we needed them), such as color matching across canvases, color-preserving linear scaling, and an art viewer with tiling, layering, and animation previews.